Set a grid to attack. Defenders and attackers begin on the touchline in the centre. Both leave at the same time and run around appointed cones, ball carrier should accelerate up towards defender channeling them however they want realising that they have two other support runners for different options to run in and score.
Get players to run at different areas of the channel to make it more realistic to game time. Ball runner must choose wisely where to run but must always give themselves at least one option to pass the ball otherwise they will fail. Support runners come from depth.
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