2 playing areas will be set up as shown. The groups continue working in 2 teams. The aim is to 'invade' the oppositions territory, capture all 3 balls in the oppositions base and bring them back to your own base without being tagged. As soon as 'Agents' enter opposition teritiory, they can be tagged. If this happens, the Agent must go to jail (Green square). If the agents reach the oppositions base, they are 'safe' until they leave it to go through the oppositions territiory to return to their own base with the ball. In order to escape jail, either one of your team agents has to enter the Jail and free you by tagging you, or if the coach calls 'JAIL BREAKER' and ALL prisoners are released. The Game finishes when one team captures all 3 balls of the opposing team.
This practice has no coaching points
This practice has no progressions
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