
Teams bring players out alternatively. The first player plays a 1 vs the keeper (in the diagram, red goes first). Then it becomes; 2v1 (Blue attack) 3v2 (Red attack) 4v3 (Blue attack) 4v4 (Red attack) Then everyone resets.
Speed of play In an overload pass is usually correct Defend in space
This practice has no coaching points
This practice has no progressions
in more ways than one
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