Pre-season stations

August 2026

If you run a team at the youngest end of the grassroots pathway, this is the season the game around you changes shape. The FA's FutureFit framework, built off a two-year consultation and research with Liverpool John Moores University across hundreds of grassroots games, introduces a 3v3 entry format at Under-7s from 2026/27.

The instinct for a lot of coaches is to worry that smaller numbers mean a lesser game. The research points the other way. Fewer players means more touches, more one-against-one moments and far less standing about, which is exactly what a six or seven year old needs from their first experience of organised football.

What Actually Changes

The headline is the format itself: three players a side at Under-7s, as the entry point to the pathway, before players step up into the larger formats already familiar to you. Everything downstream of that is a consequence of the numbers.

With three a side, a player is never more than a pass away from the ball. The pitch is small enough that every player is in the game in every phase, and there is nowhere to hide, which is a feature rather than a problem at this age. The old sight of two full-backs picking daisies at the far end simply cannot happen.

Why Smaller Numbers Develop Better Players

Touches are the currency of development at this age. In an eleven-a-side game a young player might get thirty or forty touches in an hour. In a three-a-side game they can get that in ten minutes, and every one of them comes with a decision attached.

Small numbers also compress the game's problems into something a young brain can actually solve. A player learns to recognise when to dribble and when to pass because the picture in front of them is simple enough to read. Scale that picture up too early and they stop reading it at all, and just kick the ball forward and chase.

There is an enjoyment argument too, and it matters more than coaches sometimes admit. Children who touch the ball a lot come back next week. Children who spend an hour watching from the halfway line do not.

How to Coach the 3v3 Game

Step One: Let them play first. Resist the urge to organise a three-a-side game into positions. The whole point of the format is that everyone attacks and everyone defends, and the roles emerge naturally through the game rather than through your instructions.

Step Two: Coach in the gaps, not over the top. Short, quiet interventions with individuals between rotations beat stopping the whole game. If a game is flowing and every child is involved, the best coaching decision is usually to say nothing.

Step Three: Build your sessions in the same shape as the game. If matchday is 3v3, then your Tuesday night should mostly be threes and small conditioned games, not queues and cones. Practice that looks like the game transfers to the game.

Step Four: Rotate constantly. Small teams tire quickly and the intensity is genuinely high, so plan for short, sharp games with regular changes rather than one long session.

Step Five: Talk to your parents early. Some will arrive expecting the format their older child played. A short explanation at the start of the season about touches, involvement and enjoyment saves a lot of touchline confusion in September.

The Session Shape That Fits

A good Under-7s session under this framework barely looks like a training session at all. Arrival activity with a ball each, a small game to get them moving, then a series of threes and fours with different conditions, then more games. No lines, no laps, no waiting.

Conditions are your coaching tool. Want more passing? Add a second ball or a target gate. Want more dribbling? Reward beating a player. The condition does the teaching, and the children do not feel lectured.

Key Coaching Points

  • The 3v3 entry format at Under-7s is about touches and involvement, not a watered-down game.
  • Do not impose positions on a three-a-side team; let the roles emerge through play.
  • Match your training shape to your matchday shape, so practice transfers directly.
  • Use conditions and constraints to coach, rather than stopping the game to talk.
  • Plan short games with frequent rotations, as the intensity of small numbers is high.
  • Brief parents on why the format changed before the first game of the season.

Recommended Drills

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Frequently Asked Questions

Does 3v3 mean my players will struggle when they move up a format?

No, and the research behind the framework suggests the opposite. Players arriving from a high-touch, decision-rich format tend to be more comfortable on the ball and better at reading simple pictures, which is exactly what they need when the numbers increase.

How do I keep a 3v3 game competitive when one team is stronger?

Adjust with conditions rather than by moving children between teams every five minutes. Give the weaker side an extra goal to attack, or limit the stronger side's touches. The game stays close and nobody feels singled out.

What do I do with a squad of ten at Under-7s?

Run two or three small games side by side rather than one big one. It is more work to set up but it keeps every child playing, and it mirrors the matchday format they will experience.

andy rhodes Coach, United States of America

DESCRIPTION

6 stations @ 6 minutes each station and players form pairs for the : Station 1 - Is running in pairs doing laps of the ground. Starting in the bottom corner players jog from the white cones and pick up to min. 3/4 pace at the yellow cones, reduce to a jog from the white cone etc Station 2 - Will need adjustment/maybe duplication depending on numbers. a) In their pairs for the first minute they leap the cones then leap back, control & volley (can be header or first time volley) to their partner then swap and partner goes. b) Player starts with the ball at one of the 4 points of the diamond, they dribble to and around the middle cone, then around the next outer cone and back around the middle etc.. then swaps with partner Station 3 - Do each station 3 times (1 minute each and swap) a) Both partners work together. They go quick feet through the ladder in opposite directions got to the cone and do a diagonal 1-2 with their partner and go again b) Suicides with the ball. Player at one end and partner at the other end. Player 1 starts with the ball and dribbles to and leaves the ball at the first cone, goes back to the start, runs to the 2nd cone gathering the ball on the way and leaves it at the 2nd cone and runs back to start and then runs to end cone gathering the ball on the way and giving to partner who does the same thing the other way. Player 1 will have to walk to the other end to swap with their partner when they're done Station 4 - one or two players work at the same time. Players working leap the cone towards player on the outside and receive throw and volley (or control & volley) back to player then run to the 2nd cone, 3rd and 4th cones to do the same thing. Pairs carry on for a minute and then swap with pair on the outside Station 5 - Rotate twice through these 3 stations a) (1 min then move to b) Short/sharp sprints starting in the middle, sprint to one end, back through the middle cones to the other end and then back through to the other side.. then partner goes b) (1 minute then move to c) In pairs one players stays on a side cone, makes a short pass and receives it back on the other side of the cone, player in middle runs backwards, gets the next (longer) pass etc until they reach the end cone. they then make their way forward in the same vein and then swap with partner c) (one minute then move to a) one player at a time quickly dribbles toward and through the middle cones, rounds the end cone and dribbles back through the middle cones to pass/swap with other player Station 6 - Rotate 3 times through these 2 stations a) Player throws a high ball for their partner to control and they quickly dribble around a side cone and pass back to their partner, they do again to the other side cone etc for the full minute & swap with partner b) Similar but player and partner conrol the ball however it comes in the middle of the triangle and round an outer cone then do so for the other two returning the ball to their partner in between rounding each cone

COACHING POINTS

Focus is fitness, ball control, stamina, passing

This practice has no coaching points

PROGRESSION

This practice has no progressions

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