Setup:
Mats are spread across the playing area to represent "islands."
The space around the mats represents the "sea."
The children act as fish swimming in the sea, while one child is the shark.
Gameplay:
The shark swims around trying to catch the fish.
Fish can escape the shark by jumping onto an island (a mat).
Once a fish is caught by the shark, it becomes a shark as well and helps catch the remaining fish.
The game continues until all the fish are caught.
Winning:
The last fish to avoid being caught by the sharks is the winner.
Making It More Challenging:
Limited Island Space: Only one child is allowed per mat. If a second child tries to step on the mat, the first child must leave the mat.
Pushing Off the Mat: The child who was on the mat first can be pushed or pulled off by the next fish seeking refuge.
Dribbling Challenge: Fish must dribble a ball while swimming through the sea, making it harder to escape the shark.
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