Note: Some younger players will love this game, and some may not! So think carefully about having different groupings that take into account players passing ability (in terms of speed), and if you have a group of players that might not like this game - have them attend a special pass development clinic with another coach.
Remember, you don't have to focus on all of the following coaching points. Pick the ones that relate to your session goals and targets, and match in with the ability of your players.
If a space pirate is hit with a direct pass they become a space policeman. The next time the pirates run they try to hit space pirates. This is repeated until all space pirates are hit by direct passes and the game can start again.
in more ways than one
in more ways than one
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