Rugby: backs

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

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backs DRILLS
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Maul Touch

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game, but there will be some light contact. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defence. Nominate a Scrum Half for each team, it will be their job to move the ball from the back of the maul and out to an attacking line. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must stop and turn, a maul is then built based on how you have trained your players to Maul. Only four players should be in the maul - but every player should be able to maul - including the backs! When you start playing this game make sure that the defence is employing your defensive pattern around the maul. They will commit 4 players, but will not do anything more than provide light resistance. Once formed the maul can take four steps before moving the ball. If there is a delay in creating the maul, or the quality of the maul is poor - the ball can be turned over. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! If a team has been in possession for a long time, don't forget to turn the ball over to give the opposition a run. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you.

Warm Up

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backs ANSWERS
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What is the current thinking regarding kickoff receiving alignment?

What is the current thinking regarding kickoff receiving alignment?

Gary Kent Coach, United States of America

Beep test - suggested levels of achievement.

Beep test - suggested levels of achievement. I coach at level 7 in England am looking for any data on the average level in beep test that should be achieved by different positions (e.g front row, back row, backs). Does anyone have any data or suggestions?

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Any ideas on a session I can do on an athletics track?

Any ideas on a session I can do on an athletics track for a senior team. It's the first session back after the Christmas break and we've got an important game coming up on Saturday if the weather holds up.

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Forward running; positoning after breakdown

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David Mason Coach, England

Drill to help to teach backs how to check their line?

Drill to help to teach backs how to check their line up from defensive to attacking

Archived User Coach

How would you help a 17yr old scrum half understand about not taking all the good ball on himself,this has just started creeping into his game

 a

Archived User Coach

please how do idefine the players in the pitchie. who?

please how do idefine the players in the pitchie. who is the flanker, hooker, fly half etc

Archived User Coach

Backs move from restart scrum?

Has anyone got a good backs move from scrum at halfway after failed restart.

Warren Galbraith Coach, Switzerland

Position discipline!

I am a coach with an under 10 rugby side. Last season the team found it hard to stay in their positions (acting like a swarm of bees). Can anyone suggest how i can get them to stay in positions, particulary our backs.

Lindsay james Coach, England

What drills you would run forwards and backs?

If you are running a training session what drills you would run for forwards and backs, before then breaking up into things forwards and backs would work on?

oabmwbcwtb Coach, New Zealand

Running from deep-how to get backs to line out deeper

How do I get my backs to line out deeper when the pack have secure ball. The backs come up to flat and run out of room.I need some drills to give them the habit of taking a step back instead of forward.Thanks Connor

Connor Maher Coach, Ireland

How to stop U12s forwards picking the ball up?

My forwards constantly pick and go from the rucks in games and this is starving the backs from any ball. Is there anything I can do, drills etc, which would help them realise there is a time and a place for pick and go, but to do it every time narrows the game and it becomes ineffective and not good teamwork.

Simon Luxton Coach, England

Team warm up drills that incorporates all the backs

Looking for some drills that use all 7 backs for pre match warm up. Something that we can use other than running through moves Asked using Sportplan Mobile App

Stewart Ley Coach, England

How can I get players (U15s) to take the initiative).

How can I get players (U15s) to take the initiative and to go looking for the ball? They have the skills to use the ball when they get it but remain waiting for a pass. This applies especially to the wings and fullbacks. The same is true about backs getting involved in rucks and forwards not picking up loose ball. (I've only just inherited this team).

Andy Stephens Coach, Wales

men to men defence drill

i want the key ponts of men to men drill

serapelontaopane Coach, South Africa

First time coaching the U13s n...

I have just started helping our head coach with under12's team. He wants to retire and has put me forward to be head coach next season. I am a little worried on how i should aproach training with the boys, going to a full 15 a side team on a full pitch. Any ideas would be greatly appreciated.

Archived User Coach

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