Rugby: inside

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

VIEW ALL DECISION MAKING DRILLS

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans
inside DRILLS
View All

M1, Inside Pass/Pop, Back Pass...

Keep your player briefing, brief! It's important to get your players working as quickly as possible. Lets get the ball and the players moving with lateral passing through the hands. Each training area only needs one ball, and that ball should be any of the two players at the outer most cones. Tell players to move forward, passing the ball down the line. When the ball gets to the last receiver, that player will pass it to the first receiver in the next line. That player should be waiting to go. Players should advance right away, they don't need to wait for your call. Allow the players to move the ball down the lines, just to get them used to handling the ball within the L. When you feel the players are comfortable, tell the players that the first ball carrier will miss pass the ball to the third player in the line, who will miss pass to the last player in the line, who will give an inside ball to the forth player in the line, who will then pass the ball to the second player in the line. When each line has completed the above pattern, they should give the ball to the next attacking line. The last pass to the next attacking line will be a long pass and should be completed correctly within the laws of the game. Allow the players to discover, though questioning, the best possible way of executing the M1 while maintaining or creating depth in advance of changing the pattern of attack. Players should change position in the line after each run.

General

Unfortunately there were no results for your search! Please try again
inside DRILL CATEGORIES
View All
inside ANSWERS
View All

weak sholder | Sportplan

what is weak shoulder

Coach, United Kingdom

switch pass in rugby union

switch pass in rugby union

maria Coach, England

Which defence system is the most effective?

Which defence system is the most effective for 15-man rugby and what drills can I use for the rush/sliding defence...especially to get the guys in the inside to slide with and close up the inside gap from the 2nd phase onwards.

Rossi Marx Coach, South Africa

What is the easiest defence system to use?

What is the easiest defence system to use? I have a team of 18 year olds who know very little about the game but are very fit and enthusiastic and I need a simple defence system to use.

Archived User Coach

how do you stop a 15 breaking through the gain line

how do you stop a 15 breaking through

Andy Stephens Coach, Scotland

devise a four man line out game throwing two opstions

Ask a question and have it answered by Coaches from around the world and Sportplan's team of Experts.

Archived User Coach

Not sure if this question has been asked...but is drift?

Not sure if this question has been asked...but is drift defence REALLY the BEST way to combat the fullback entering the line?

Archived User Coach

Flanker protecting the Scrum Half?How can a Flanker?

Flanker protecting the Scrum Half? How can a Flanker protect the Scrum-Half at a scrum without holding on to the oppositions Scrum Half? Also any advice for an Openside flanker on tackling the fly-half from scrums?

Archived User Coach

wats the best gameplan to use when you have a small forward pack?

wats the best gameplan to use when you have a small forward pack? How many phases is best to run before you feed the line?

Archived User Coach

Offside confusion - I have been coaching mini rugby?

Offside confusion - I have been coaching mini rugby in Scotland for just over a year and had just got used to the idea that the ball is the off side line. Now under the new SRU law variations it is the same as the adult game. Can someone assist with the follwing scenario - A defender comes forward to tackle the ball carrier. The ball carrier side steps the defender and carries on going forward. The defender turns to give chase only to find that the ball carrier has passed the ball backwards across his path in attempt to reach his team-mates. If the defender catches the ball is he off-side? Would the answer to this question change if the defender was on the right side of the ball at the time the interception was made even though he was beyond the ball carrier at the time which the pass was made?

Archived User Coach

Scoring tries - habit?

Why is it important to get players to score the try when completing a handling/running drill?

Archived User Coach

Openside flanker position after the scrum?

My coach has put me at openside flanker and I'm confused of where i should be after the scrum. Should I be attacking the opposing scrum half or just trailing behind the backs waiting to clean up/ form a ruck? It would be great to know what I'm doing !

Archived User Coach

Defence, who must tackle a player cutting in?

Hi. Please let me have your input. 15-a-side Boys. Whose responsibility is it to tackle a player that cuts into the backline? Lets say the attacking team's FB cuts in between the C's , should my inside C then go for the tackle? We have sweepers (usually the SH and no 8) to cover breaks.

Johan Coach, South Africa

FLY HALF

How can i improve my skills on the field as a flyhalf

zachree bergstedt Coach, South Africa

Drills and attack moves to counter a rushed defence.

I am looking for some drills and moves to coach a counter offensive against a rushed defence or a blitzing defence. I've had ideas of short kicks over the top.

tom burkett Coach, England

What is the best way to coach ...

What is the best way to coach a blitz defence from scratch?

Archived User Coach

Please can someone explain the...

Please can someone explain the benefits of a Drift defense and why or what situation you would use it.

Archived User Coach

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans

Sportplan App

Give it a try - it's better in the app

YOUR SESSION IS STARTING SOON... Join the growing community of rugby coaches plus 1100+ drills and pro tools to make coaching easy.
LET'S DO IT