Rugby: missed pass

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

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missed pass DRILLS
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M1, Inside Pass/Pop, Back Pass...

Keep your player briefing, brief! It's important to get your players working as quickly as possible. Lets get the ball and the players moving with lateral passing through the hands. Each training area only needs one ball, and that ball should be any of the two players at the outer most cones. Tell players to move forward, passing the ball down the line. When the ball gets to the last receiver, that player will pass it to the first receiver in the next line. That player should be waiting to go. Players should advance right away, they don't need to wait for your call. Allow the players to move the ball down the lines, just to get them used to handling the ball within the L. When you feel the players are comfortable, tell the players that the first ball carrier will miss pass the ball to the third player in the line, who will miss pass to the last player in the line, who will give an inside ball to the forth player in the line, who will then pass the ball to the second player in the line. When each line has completed the above pattern, they should give the ball to the next attacking line. The last pass to the next attacking line will be a long pass and should be completed correctly within the laws of the game. Allow the players to discover, though questioning, the best possible way of executing the M1 while maintaining or creating depth in advance of changing the pattern of attack. Players should change position in the line after each run.

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missed pass ANSWERS
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Tips for teaching kids to pass?

Tips for teaching kids to pass? Under 7's%3A Posture, feet position, ball holding,action, short and long passes. Any guidance / links to websites please

Archived User Coach

can anyone recommend a good drill for practising the missed pass, besides just passing along a line?

Ask a question and have it answered by Coaches from around the world and IRB Educators.

Archived User Coach

Every scrum coach in the Uk will have kids passing?

Every scrum coach in the Uk will have kids passing the ball straight off the floor with no pull back, then when you watch the Lions play - the two scrum halves of Phillips and Ellis both lift the ball up and take a step before passing, as do most scrum halves in top flight rugby...(in Phillips case a double step shuffle!......why is this, there must be a reason? should we all be coaching kids to do the same ?

Archived User Coach

I coach Under 11's I have two players that do all the right things in training but when the game starts they will not pass. They do score tries but I think we could score more if they passed. What can I do? Gary SWales

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Gary Grant Coach, Wales

What are the key learning points of a miss pass?

What are the key learning points of a miss pass?

dave walker Coach, England

Can players throw ball forward to themselves then catch it?

if i throw the ball forward and catch it before it touches any opponent or the ground is that a forward pass

Archived User Coach

Refereeeing an U10 ruck

As well as coaching U10 rugby, I also get to referee U10 games, under the New Rules Of Play. I feel that my refereeing of the ruck isn't as good as it could/should be. Has anyone got an easy to follow system to help them referee U10 rucks ?

Archived User Coach

how do i coach the miss pass i...

how do i coach the miss pass in rugby?

Archived User Coach

how do i coach the miss pass |...

Ask a question and have it answered by Coaches from around the world and Sportplan's team of Expert how do i coach the miss pass

Archived User Coach

key factors of a miss pass | S...

plaese tell me the key factors of a miss pass

Archived User Coach

what active coaching games can...

what active coaching games can i use to coach the ,iss pass to under 10's at a local rugby club

Mitchell Renton Coach, England

Template for Stats??? | Sportp...

I want to start taking stats and analysis for my team. Does anyone use or know where I can find a Stats templte sheet for quick notes during  game. From 1st phase play to detailed stats for phases. For example. Who took ball inruck? Won or lost? number of players commited to ruck.what happened aft? How quick the ball came out...ext ext. Hope someone can help or advise. Shaun

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