Rugby: pre match

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

VIEW ALL DECISION MAKING DRILLS

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pre match ANSWERS
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Getting the team ready / fired up before kick off.

Does anyone have any good hints / tips / suggestions for getting a team (Under 18's Male Rugby team) fired up before the game? The problem we are having is the boys don't switch on to the game 10 / 15 / 20minutes into it. We start 1 hour before kick off with a dynamic warm up, drills, moves for the day then back in 10mins before kick off to put shirts on and captains words, then out for kick off.

Archived User Coach

When can I start teaching tackling skills to children.?

I coach under 8's and next season they will start contact. When am I allowed to start teaching them tackling skills? I sit january during their under 8 season or at the start of the under 9 season ?

brian mills Coach, England

Post lineout rules. Defending maul.

Hi, I have an enquiry about the post lineout rules. A lineout jumper successfully catches the ball, returns to the ground and precceds to maul. The defending team has three options to put (1)leverage against with defending maul, to (2) attack the main front men of the maul but also I heard on this weekends commentary there is a (3)dragging down. When the lineout jumper is returning to the ground it seems the defending team can hold the jumper as long as no pressure is excerted and when they hit the floor the defending team can tackle him (drag him to the ground) stopping the maul. Is this right and if so are there further rules governing this that i cannot yet find? I have read the IRB 2009 laws but still i have no answer. Many Thanks

Archived User Coach

which skills can you use to make a safe tackle without?

which skills can you use to make a safe tackle without bearing the risk of injuring your shoulder?

Archived User Coach

in p 4-5 rugby can kids play wearing safety sports glasses like davids from holland football player

Ask a question and have it answered by Coaches from around the world and Sportplan's team of Experts.

Archived User Coach

Is sealing the ball at the tackle and ruck legal again?

Is sealing the ball at the tackle and ruck legal again?

Des Crowley Coach, United States of America

Under 10 - Pre Match Preparation

If you have 30 min before the start of a match how should you prepare a team of under 10 players. How do you get them suitably motivated to hit the ground runnung with a high level of intensity.

William OBrien Coach, England

Ask a question and have it answered by Coaches from?

Hi guys I’m helping coaching the local rugby union team and I’m receiving a mixed opinions  from the coaches about the pre-game warm-up. Any suggestions? Thanks

aaron zaky-mcenroe Coach, Australia

Lineout Questions- Can you fake jump when it is your?

2 Lineout Questions that are related%3A Can you fake jump when it is your lineout? and Can defenders lift more than 1 jumper? In reviewing tape from our last match I noticed that the opposing team always had someone jump before the actual jumper was lifted. I thought I heard the commentators (Magners league game) say that it was illegal to have more than 1 person have their feet leave the ground. The same opposing team would always pre-jump their first pod before the ball was in the air. Their 2nd pod would also jump and if the ball went to that area they'd usually win it. It's my understanding that each lineout can only lift/jump a single player and NEVER before the ball leaves the hand.

Kevin Raymond Coach, United States of America

First time coaching the U13s next season - any tips greatly appreciated!

I have just started helping our head coach with under12's team. He wants to retire and has put me forward to be head coach next season. I am a little worried on how i should aproach training with the boys, going to a full 15 a side team on a full pitch. Any ideas would be greatly appreciated.

Archived User Coach

What's your favourite pre-match warm up?

I'm looking for something a bit different to use with my team before their next match. Something to get them communicating.

Steven Portplan Coach, England

How do you approach a match you know your team will lose?

My young intermediate squad has some tough forthcoming league fixtures against sides they we are unlikely to beat. I expect I will focus the team talk on processes rather than outcome.Is there any merit in explaining that winning is unlikely and that we should look at other successes such as tackles made, limiting the number of tries etc?

Simon Luxton Coach, England

Team warm up drills that incorporates all the backs

Looking for some drills that use all 7 backs for pre match warm up. Something that we can use other than running through moves Asked using Sportplan Mobile App

Stewart Ley Coach, England

Match Day clipboard organizer

I'm looking for a pre printed match day organizer for my clipboard. Starting lineup and subs, keeping score, strategy, etc.

Mark Dixon Coach, United States of America

Under 10 - Pre Match Preparati...

If you have 30 min before the start of a match how should you prepare a team of under 10 players. How do you get them suitably motivated to hit the ground runnung with a high level of intensity.

William OBrien Coach, England

What's your favourite pre-matc...

I'm looking for something a bit different to use with my team before their next match. Something to get them communicating.

Steven Portplan Coach, England

Getting the team ready / fired...

Does anyone have any good hints / tips / suggestions for getting a team (Under 18's Male Rugby team) fired up before the game? The problem we are having is the boys don't switch on to the game 10 / 15 / 20minutes into it. We start 1 hour before kick off with a dynamic warm up, drills, moves for the day then back in 10mins before kick off to put shirts on and captains words, then out for kick off.

Archived User Coach

First time coaching the U13s n...

I have just started helping our head coach with under12's team. He wants to retire and has put me forward to be head coach next season. I am a little worried on how i should aproach training with the boys, going to a full 15 a side team on a full pitch. Any ideas would be greatly appreciated.

Archived User Coach

Mentally prepared; Warm ups to...

Have an U15 s side. While they get physically warmed up, it takes them about 15 minutes to actually get involved in the game mentally. Have integrated game oriented drills into the warm up but doesn't seem to make any difference. Ideas?

Doug Piper Coach, Australia

I need ideas for fun team buil...

I need ideas for fun team building activities and any fun games to help towards team building. Has anyone got any ideas on what to do? Anything to spice up rugby training sessions in the dark, cold winter nights.

Archived User Coach

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