Rugby: quick

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

VIEW ALL DECISION MAKING DRILLS

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans
quick DRILLS
View All
Unfortunately there were no results for your search! Please try again
quick SESSIONS
View All
quick ANSWERS
View All

Successive quick tap penalties...

During a recent U17's league game, the opposing side took two consecutive quick tap penalties. During a break in play shortly after, as the coach attending an injured player, I questioned the referee on the legality of this passage of play, as my understanding was that two consecutive quick taps, used to catch the opposition in an offside position and therefore gain terratorial advantage, was not allowed under current law. The referee responded that this law is at his discretion and when we discussed after the game, he stated there is no such aw and that it is a "gentlemens agreement". I have since reviewed the laws on penalties and there is no specific law preventing a side taking two quick tap penalties. Has anyone else come across this interpretation and how can this be managed consistantly if when watching elite games, such a move is not allowed yet can be allowed at junior level ?

Archived User Coach

Post lineout rules. Defending maul.

Hi, I have an enquiry about the post lineout rules. A lineout jumper successfully catches the ball, returns to the ground and precceds to maul. The defending team has three options to put (1)leverage against with defending maul, to (2) attack the main front men of the maul but also I heard on this weekends commentary there is a (3)dragging down. When the lineout jumper is returning to the ground it seems the defending team can hold the jumper as long as no pressure is excerted and when they hit the floor the defending team can tackle him (drag him to the ground) stopping the maul. Is this right and if so are there further rules governing this that i cannot yet find? I have read the IRB 2009 laws but still i have no answer. Many Thanks

Archived User Coach

Teaching a player cues for a halfback pass,(passing?

What could you teach a player cues for the halfback pass,(passing from the ground)?

Archived User Coach

Is sealing the ball at the tackle and ruck legal again?

Is sealing the ball at the tackle and ruck legal again?

Des Crowley Coach, United States of America

I am coaching the U11 this season. There are some significant?

U11 Rugby I am coaching the U11's this season. There are some significant rule changes from U10. Please can I get some advice on what lessons were learned from coaches who have been through a similar experience.

William OBrien Coach, England

Hello, i am after some help with planning a half hour?

Hello, i am after some help with planning a half hour session in off loading out of the tackle

Archived User Coach

French Mini Rugby- U11 Rules

We are touring France. Where can I find the French rules for U11's ?

William OBrien Coach, England

Template for Stats???

I want to start taking stats and analysis for my team. Does anyone use or know where I can find a Stats templte sheet for quick notes during  game. From 1st phase play to detailed stats for phases. For example. Who took ball inruck? Won or lost? number of players commited to ruck.what happened aft? How quick the ball came out...ext ext. Hope someone can help or advise. Shaun

Archived User Coach

Backs move from restart scrum?

Has anyone got a good backs move from scrum at halfway after failed restart.

Warren Galbraith Coach, Switzerland

First time coaching U9 and U10s - anyone got any backline coaching tips?

Hi im a first time coach and is still getting the hang of how the technical details of the game works the back line is my department and whould like any help i can get to know what drills to do and anything helpfull in the backline im currently coaching for the under 9 and 10

Archived User Coach

Trouble gettng the ball to our winger from first phase ball

We have two very fast wingers but we cannot get them the ball . Teams are coming up fast and we are lucky to get the ball to the O. C. We have tried setting up further back but too many times we are getting caught behind the gain lines when we do that. Any ideas?

john mcmullen Coach, United States of America

How to find drills, quick save and print

Here is how to find drill, quick save and print use the Sportplan animator

Archived User Coach

How to find a drill from a plan?

I was looking on the Quick Ruck for Quick Ball plan and I saw a drill called speed trucking, but I cannot find the drill if I search for it! Is there a solution for this?

Horia Cretu Coach, England

KICKI

MAY YOU PLEASE SHOW ME AN EXAMPLE OF A KICKING AND PASSING DRILL

lindiwe Coach, South Africa

Can anyone explain what a quic...

Can anyone explain what a quick throw-in is and how it works?

Archived User Coach

My U18s were refused a quick l...

My under 18 team tried to take a quick lineout with one attacker in the lineout and 2 defenders in the lineout. When he threw the ball to another attacker who was about 10metres behind the lineout he was told by the referee that the lineout had formed and could not take a quick penalty. What is the clarification of this as I always thought you had to have at least 2 players from each team in the lineout to say that the lineout had formed?

Archived User Coach

Tips on breaking through a def...

Hi my name is Mac and i am a 8 man and i struggle to push through a defensive line when i have the ball due to how my coaches make us practice so i wanted to know tips on how to push/break through a defensive line when i have the ball.

Mac Coach, United States of America

My team takes 15min to really ...

My team takes 15min to really start playing... what should I do? These are high school boys that have never played the sport before. After a few games, they play really well in the 2nd half but by that time we are down 2 or 3 tries. Is it a warmup issue? Nerves? Any ideas?

Mike McD Coach, Canada

I need ideas for fun team buil...

I need ideas for fun team building activities and any fun games to help towards team building. Has anyone got any ideas on what to do? Anything to spice up rugby training sessions in the dark, cold winter nights.

Archived User Coach

Motion of the first receiver f...

From a tap restart may the player who is to first receive the ball start runnning before the player taps the ball? The player receiving the ball is at all times behind the player tapping the ball.

Archived User Coach

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans

Sportplan App

Give it a try - it's better in the app

YOUR SESSION IS STARTING SOON... Join the growing community of rugby coaches plus 1100+ drills and pro tools to make coaching easy.
LET'S DO IT