Rugby: side stepping

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

VIEW ALL DECISION MAKING DRILLS

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans
side stepping DRILLS
View All
Unfortunately there were no results for your search! Please try again
side stepping ANSWERS
View All

Dear all, with Tag rugby being the "in"sport, what moves?

Dear all, with Tag rugby being the in sport, what moves havent been thought of which could lead too a form of cheating? like hand off is not allowed but pushing the ball towards the on coming tackler is, what about protending too tick and then side stepping etc.. what other ones are there so we can be aware of what too look for when reffing games?

Archived User Coach

where can I get an under 8 year program of training?

where can I get an under 8 year program of training or activities to introduce them to the game of Rugby?

Archived User Coach

IS there any way i can learn the rugby side step??

IS there any way i can learn the rugby side step??

senushka Coach, Sri Lanka

Kids Drills

Hi I am looking for rugby drills for 7 year olds

Henco Smit Coach, South Africa

How can my forwards counter a wheeling scrum?

My props (and I ) lack front row experience

Archived User Coach

please how do idefine the players in the pitchie. who?

please how do idefine the players in the pitchie. who is the flanker, hooker, fly half etc

Archived User Coach

Hi, I'm required to coach the tight 5 to right wheel?

Hi, I'm required to coach the tight 5 to right wheel a scrum - yes, it's for an exam. I have researched it - including talking to forwards - and all of the sparse info out there describes unlawful techniques. I can make a stab at almost anything apart from this 'black art' as I have no references to use. Help!

Archived User Coach

need to get back into sport

im currently injured and have been for the past 10\11 months and I will be for the next 7 months would be great to get some drills working on my stepping for when I get back to playing

ben leach Coach, England

Law 19 Scrum law

Hi, I need help with this multiple-choice question from the world rugby laws test. When is the non-throwing scrum half offside when the ball is in a scrum?;1. When stepping ahead of the ball with either foot at the side the ball is thrown in2. When stepping ahead of the tunnel, but not the ball, at the side the ball is thrown in3. When stepping ahead of the hindmost foot at the side the ball is not thrown in4. When moving away from the scrum and not retreating 5m behind the scrum5. When moving away from the scrum and remaining ahead of the hindmost foot in the scrum

Erin Moore Coach, Australia

how do you side step properly ...

how do you side step properly

cj Coach, Northern Ireland

Law 19 Scrum law | Sportplan

Hi, I need help with this multiple-choice question from the world rugby laws test. When is the non-throwing scrum half offside when the ball is in a scrum?;1. When stepping ahead of the ball with either foot at the side the ball is thrown in2. When stepping ahead of the tunnel, but not the ball, at the side the ball is thrown in3. When stepping ahead of the hindmost foot at the side the ball is not thrown in4. When moving away from the scrum and not retreating 5m behind the scrum5. When moving away from the scrum and remaining ahead of the hindmost foot in the scrum

Erin Moore Coach, Australia

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans

Sportplan App

Give it a try - it's better in the app

YOUR SESSION IS STARTING SOON... Join the growing community of rugby coaches plus 1100+ drills and pro tools to make coaching easy.
LET'S DO IT