Rugby: speed pass

Rugby is a game of decisions. Every second, players choose: pass, carry, or kick? Blitz or drift? Jackal or get back in the line? The team that makes better decisions more consistently wins matches - not necessarily the team with more talent or better fitness.

Game management is the skill of making these decisions correctly under pressure, with fatigue setting in, with the crowd noise, with the stakes rising. It can be developed.

The Decision-Making Framework

Good decisions start with good information. Players need to see the game clearly before they can choose correctly.

The OODA loop in rugby:

  • Observe: What do I see? Defensive structure, space, support
  • Orient: What does this mean? Opportunity, threat, neutral
  • Decide: What's my best option? Pass, carry, kick, hold
  • Act: Execute with commitment

The faster and more accurately players cycle through this loop, the better their decisions. Training should develop each stage.

Developing Observation Skills

Many poor decisions come from poor observation. Players who don't see the full picture can't make informed choices.

Training observation:

  • Pre-scan: look before receiving the ball
  • Peripheral awareness: what's beside you, not just ahead
  • Key cues: what specifically to look for (defender's hips, space, numbers)

Drills for observation: Play games where the coach calls "freeze" and asks players to describe what they see. What options exist? Where's the space? Where's the threat?

Situational Awareness

Understanding the game situation frames decision-making. The right decision at 0-0 in the first minute differs from 3-0 down in the 79th minute.

Situation factors:

  • Score: leading, trailing, or level
  • Time: first half, second half, final minutes
  • Field position: own 22, midfield, attacking 22
  • Conditions: wind, rain, surface
  • Momentum: who's on top right now?

Players need to know the situation without thinking about it. Score, time, and field position should be automatic awareness.

Risk Management

Every rugby decision involves risk. The question is whether the potential reward justifies the risk in this specific situation.

High-risk decisions:

  • Running out of your own 22
  • Offloads under pressure
  • Speculative kicks without chase support
  • Committing extra players to the ruck

When high-risk is acceptable:

  • Trailing with time running out
  • Attacking in the opposition 22
  • Momentum strongly in your favour

When to play conservative:

  • Protecting a lead late in the game
  • Deep in your own half
  • Opposition on top and looking for turnovers

Pressure Moments

Certain moments in matches carry extra pressure. Decision-making under pressure deteriorates without specific training.

High-pressure scenarios:

  • Final play of the half or game
  • Penalty opportunity to win/draw the match
  • Defending a one-point lead in your 22
  • Restart after conceding a score

Training pressure: Create pressure in training through consequences, time limits, and competitive scenarios. Players who've experienced pressure in training cope better when it matters.

Communication in Decision-Making

Rugby decisions are rarely individual. Communication coordinates group decision-making and ensures everyone understands the plan.

Essential communications:

  • Ball carrier: "Carrying!" "Kicking!" "Looking left!"
  • Support: "With you!" "On your shoulder!"
  • Defence: "Up!" "Drift!" "Numbers!"
  • General: "Time!" "Space outside!" "Keep it!"

Leaders must take ownership of communication. The fly-half and captain should constantly talk, directing the team's decision-making.

Learning from Decisions

Post-match review should examine decisions as much as execution. Why did we make that choice? What did we see? What would we do differently?

Effective review questions:

  • "What was your thinking there?"
  • "What options did you see?"
  • "Given what you know now, what would you do?"
  • "What can we learn from this?"

Avoid blame. Focus on understanding and improvement. Players who fear judgment stop taking responsibility for decisions.

Developing Decision-Makers

Coaching approaches:

  • Guided discovery: ask questions rather than give answers
  • Constrained games: rules that force specific decisions
  • Decision overload: faster game speed to develop instinct
  • Post-play review: brief discussions about choices made

The goal is players who can read, decide, and act without waiting for coach instruction. Games move too fast for external direction - players must be autonomous decision-makers.

Key Coaching Points

  • Good decisions require good observation - train players to see
  • Situation awareness frames every choice
  • Risk must match the situation
  • Pressure can be trained - create it in practice
  • Communication coordinates group decisions

Drills to Develop Game Intelligence

VIEW ALL DECISION MAKING DRILLS

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speed pass ANSWERS
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u8s running sideways not forwa...

What drills would anybody reccomend to encourage forward running in an u8s side,whilst keeping it fun?Some players tend to crab along the pitch.

Archived User Coach

why are they passing it after the skipped man is 'forward' of the ball ? - doesn't that make it obvious at that point that he (skipped man) wouldn't be getting the ball - and hence reduce his effectiveness as a 'decoy' ?

Archived User Coach

can anyone recommend a good drill for practising the missed pass, besides just passing along a line?

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Archived User Coach

how do i coach @hit and spin@ incontact in rugby union

how do i coach @hit and spin@ incontact in rugby union

Archived User Coach

Every scrum coach in the Uk will have kids passing?

Every scrum coach in the Uk will have kids passing the ball straight off the floor with no pull back, then when you watch the Lions play - the two scrum halves of Phillips and Ellis both lift the ball up and take a step before passing, as do most scrum halves in top flight rugby...(in Phillips case a double step shuffle!......why is this, there must be a reason? should we all be coaching kids to do the same ?

Archived User Coach

how do you stop a 15 breaking through the gain line

how do you stop a 15 breaking through

Andy Stephens Coach, Scotland

Our under tens when they go into a ruck situation often go straight over the ball leaving it in the open. A is this ball then available to be played by any player from both teams and B if this ball is out how can we teach them to secure the ball.

Ask a question and have it answered by Coaches from around the world and Sportplan's team of Experts.

Archived User Coach

Does anyone have a really good drill to encourage backs to stay steep?

Does anyone have a really good drill to encourage backs to hold their steepness when attacking - my team of dreams are Under 11's

Archived User Coach

I am looking for drills / ideas on how to teach U6/U7?

I am looking for drills / ideas on how to teach U6/U7 about how to stay "onside" during a game.

Archived User Coach

Teaching a player cues for a halfback pass,(passing?

What could you teach a player cues for the halfback pass,(passing from the ground)?

Archived User Coach

What's the best to get my team to hit the gain line?

What's the best to get my team to hit the gain line at full pace? It is a huge problem to get it into there noggin's

Archived User Coach

what drill do i use to teach realigning to take a pass?

what drill do i use to teach realigning to take a pass running from depth.

Archived User Coach

Law 12 - the forward pass or throw forward

The law says that a forward pass is one "thrown forward" "in the direction of the opponents' goal line" Does that mean that, if the ball is passed and the receiver catches it NEARER to the opponents goal line than from where the ball was passed that the pass was forward? (Leaving to one side any other touches of the ball that might have taken place.) Maybe an example is better. Player 1 passes the ball sideways - releasing it on the 22 metre line. Player 2 (with no other player having touched the ball), running from well behind the 22 metre line, catches the ball when it has travelled sideways but the ball is now 20 metres from the opponents goal line (2 metres further forward from the place that the ball was passed). Is that a forward pass or throw forward? And if not, why not?

Archived User Coach

Can players throw ball forward to themselves then catch it?

if i throw the ball forward and catch it before it touches any opponent or the ground is that a forward pass

Archived User Coach

U10s organisation in defence. How to improve?

I have started an under 10s team up, and I would say about 8 from the 13 children I have , did not play rugby until about 6 months ago. Of these players, there seems to be a lot of potential, as we are scoring tries against teams, that very rarely concede tries.the problem I got with them, is that we are very poor at organising our selves in defense when the opposition has the ball, which does result in us conceding quite a few tries. We have some very good tacklers in the team. Can anyone offer some ideas on how I can get them to organise themselves? Thanks . Chris.

christopher jenkins Coach, Wales

Advice on playing flyhalf

Tomorrow i am going for rugby trials and i wanna play flyhalf. What do i have to do to get the position

sima Coach, South Africa

KICKI

MAY YOU PLEASE SHOW ME AN EXAMPLE OF A KICKING AND PASSING DRILL

lindiwe Coach, South Africa

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