Community | Fielding From The Ground And Air

February 2026 Sportplan Coaching

The gap between training and match performance narrows when practice replicates game conditions. Match simulation training combines technical work with tactical decision-making, pressure management, and competitive scenarios. This approach develops players who can transfer practice skills into match situations.

Creating Match Conditions

Replicating game pressure:

Scoreboard pressure: Setting targets and scenarios that demand specific performance.

Time constraints: Creating urgency through limited overs or time.

Consequences: Meaningful outcomes for success and failure in practice.

Crowd simulation: Adding noise and distraction to build concentration.

Scenario-Based Practice

Chasing targets: Required run rates and wickets in hand scenarios.

Defending totals: Death bowling practice with specific runs to defend.

Powerplay practice: Batting and bowling in field restriction periods.

Partnership building: Batting together under various match situations.

Modified Games

Pairs cricket: All players bat and bowl with cumulative scoring.

Continuous cricket: Fast-paced games with immediate transitions.

Last man stands: Pressure finishing with the tail.

Diamond cricket: Adapted format for smaller groups and spaces.

Decision-Making Development

Reading situations: Assessing match state and choosing appropriate tactics.

Shot selection: Matching stroke play to game requirements.

Bowling variations: Choosing deliveries based on match context.

Captain's choices: Field settings and bowling changes under pressure.

Key Coaching Points

  • Practice should feel like matches as often as possible
  • Scenarios create purpose and focus in training
  • Modified games maintain engagement while developing skills
  • Decision-making improves through repeated game situations
  • Competitive training builds mental toughness

Drills for Match Simulation

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Sam Wynne Coach, England

DESCRIPTION

Fielding from the ground and the air. Part 1 (Solid line) - Class splits into groups of 4.- Each of the players stand by one of the 4 cones in the square.- Players start by rolling the ball around the outside of the square.- Players practice collecting the ball from the ground using the long barrier technique. Progression (Dotted line) - Players will now practice collecting the ball from the ground and from the air.- Blue 1 starts with the ball rolling it to Red 1 who collects using long barrier.- Red 1 collects the ball from the ground, stands up and throws it across the square to Red 2. - Red 2 catches the ball and rolls down the side of the square to blue 2. - Blue 2 collects the ball from the ground, stands up and throws it back across to Blue 1.

COACHING POINTS

Long Barrier: - Make youseelf nice and wide to stop the ball from going past you.- Go down to 1 knee.- Put your knee to your heel.- Hands in the middle of the barrier.- Teach the timing of when to go down. Dont go down until you know where the ball is going. - Teach after collecting the ball to stand up quickly ready to throw the ball.

This practice has no coaching points

PROGRESSION

This practice has no progressions

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