Community | Marriage Fielding

February 2026 Sportplan Coaching

The gap between training and match performance narrows when practice replicates game conditions. Match simulation training combines technical work with tactical decision-making, pressure management, and competitive scenarios. This approach develops players who can transfer practice skills into match situations.

Creating Match Conditions

Replicating game pressure:

Scoreboard pressure: Setting targets and scenarios that demand specific performance.

Time constraints: Creating urgency through limited overs or time.

Consequences: Meaningful outcomes for success and failure in practice.

Crowd simulation: Adding noise and distraction to build concentration.

Scenario-Based Practice

Chasing targets: Required run rates and wickets in hand scenarios.

Defending totals: Death bowling practice with specific runs to defend.

Powerplay practice: Batting and bowling in field restriction periods.

Partnership building: Batting together under various match situations.

Modified Games

Pairs cricket: All players bat and bowl with cumulative scoring.

Continuous cricket: Fast-paced games with immediate transitions.

Last man stands: Pressure finishing with the tail.

Diamond cricket: Adapted format for smaller groups and spaces.

Decision-Making Development

Reading situations: Assessing match state and choosing appropriate tactics.

Shot selection: Matching stroke play to game requirements.

Bowling variations: Choosing deliveries based on match context.

Captain's choices: Field settings and bowling changes under pressure.

Key Coaching Points

  • Practice should feel like matches as often as possible
  • Scenarios create purpose and focus in training
  • Modified games maintain engagement while developing skills
  • Decision-making improves through repeated game situations
  • Competitive training builds mental toughness

Drills for Match Simulation

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Catherine Kelsall Teacher, England

DESCRIPTION

Intensity and movement can be modified to suit location with in a session. Players run around the edge of the pitch, when they reach the first wicketa feeder or coach rolls the ball along the floor to the player to stop using a long barrier. This player then throws the ball underarm to a player that has just reached the next cone. This player throws the ball short to the player at the next cone so they too must use a long barrier to stop the ball. A final rol of the ball to a player stood behind the feeder at the wicket then stops the ball and places if in a bucket or hoop for the feeder. All the players follow their movement to the next cone and follow the circuit around.

COACHING POINTS

This drill allows a coach to become a feeder giving you an excellent chance to work one on one with all your player ensuring a correct long barrier technique is performed. The pace of the circuit must also be maintained to ensure the movement on and off of the rolling balls is kept in sync.

This practice has no coaching points

PROGRESSION

This practice has no progressions

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