4 to 8 players per group.
Player 1 rolls the ball out, while player two meets the ball and throws it to the passer who is now stood behind the stumps.
Player 2 now runs to player 1's original starting place and repeats the drill with the next player in the line.
With the teams divided into two groups, once a player has rolled and caught the ball behind the stumps, they join the back of the queue in the other group, who will be doing exactly the same.
How many times can players hit the stumps in ten minutes? Deduct a point for every misfield.
Game-based training and match simulation prepare players for real competition more effectively than isolated drills. Modern coaching integrates pressure scenarios, decision-making, and competitive situations into every training session.
Catches win matches remains cricket's truest saying. From high balls under lights to sharp slip catches, the ability to hold chances consistently separates winning teams from those that let matches slip away.
Elite running between wickets adds significant runs without risk. Quick singles, converted twos, and intelligent strike rotation separate the best batting partnerships from average ones across all formats.