Community | Modified T-Ball Game

February 2026 Sportplan Coaching

The gap between training and match performance narrows when practice replicates game conditions. Match simulation training combines technical work with tactical decision-making, pressure management, and competitive scenarios. This approach develops players who can transfer practice skills into match situations.

Creating Match Conditions

Replicating game pressure:

Scoreboard pressure: Setting targets and scenarios that demand specific performance.

Time constraints: Creating urgency through limited overs or time.

Consequences: Meaningful outcomes for success and failure in practice.

Crowd simulation: Adding noise and distraction to build concentration.

Scenario-Based Practice

Chasing targets: Required run rates and wickets in hand scenarios.

Defending totals: Death bowling practice with specific runs to defend.

Powerplay practice: Batting and bowling in field restriction periods.

Partnership building: Batting together under various match situations.

Modified Games

Pairs cricket: All players bat and bowl with cumulative scoring.

Continuous cricket: Fast-paced games with immediate transitions.

Last man stands: Pressure finishing with the tail.

Diamond cricket: Adapted format for smaller groups and spaces.

Decision-Making Development

Reading situations: Assessing match state and choosing appropriate tactics.

Shot selection: Matching stroke play to game requirements.

Bowling variations: Choosing deliveries based on match context.

Captain's choices: Field settings and bowling changes under pressure.

Key Coaching Points

  • Practice should feel like matches as often as possible
  • Scenarios create purpose and focus in training
  • Modified games maintain engagement while developing skills
  • Decision-making improves through repeated game situations
  • Competitive training builds mental toughness

Drills for Match Simulation

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Joshua Boddington Coach, Australia

DESCRIPTION

Split the athletes in half to create two teams. One team is to bat first and the other is to field. Batting players are to line up behind a cone postioned out of play (Blue). The fielding team are pemitted to stand anywhere within the field they choose. The first batter is to walk up to the stand and hit the ball of it to wherever they like. Once they hit the ball they must run the bases choosing to stop at any base they want. Fielders must field the ball and then get it to the base the batter is running to.(To try and get them out) If the batter has already stopped on a base the ball is to be returned to the pitcher (orange). Once three batters get out the teams will swap. Total of 3 innings each side. A batter is consided out if: A) a fielder catches the ball on the full. B)The fielders get the ball to the base before the batter arrvies.

COACHING POINTS

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PROGRESSION

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