
Players arranged in pairs, 2 paces apart in two parallel line, facing coach or leader with a coloured disc placed on the ground to mark the position of each pair Two more (per pair) coloured discs placed 8 paces away from each pair in a parallel line, one to each side of the pair All players start from the âtriple threatâ position One line of players named the âratsâ and the other the ârabbitsâ The aim of the game on the leader or coachâs command is for either (depending on the call) the rats or rabbits to accelerate to their disc opposite their side without being tagged by their partner. The partner whoâs team name does not get called must try to tag their partner before they reach their disc. Coach to emphasise that the game is about reacting quickly and accelerating. The coach should call either âratsâ or ârabbitsâ to indicate who should run. Variations may include changing the distance of the run, making calls stand for the opposite team, using hand signals or adding an element of confusion by using confused signals and/or calls
This practice has no coaching points
This practice has no progressions
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