Community | Competition Throwing Game (replace feet under pressure - Coyle)

February 2026 Sportplan Coaching

The gap between training and match performance narrows when practice replicates game conditions. Match simulation training combines technical work with tactical decision-making, pressure management, and competitive scenarios. This approach develops players who can transfer practice skills into match situations.

Creating Match Conditions

Replicating game pressure:

Scoreboard pressure: Setting targets and scenarios that demand specific performance.

Time constraints: Creating urgency through limited overs or time.

Consequences: Meaningful outcomes for success and failure in practice.

Crowd simulation: Adding noise and distraction to build concentration.

Scenario-Based Practice

Chasing targets: Required run rates and wickets in hand scenarios.

Defending totals: Death bowling practice with specific runs to defend.

Powerplay practice: Batting and bowling in field restriction periods.

Partnership building: Batting together under various match situations.

Modified Games

Pairs cricket: All players bat and bowl with cumulative scoring.

Continuous cricket: Fast-paced games with immediate transitions.

Last man stands: Pressure finishing with the tail.

Diamond cricket: Adapted format for smaller groups and spaces.

Decision-Making Development

Reading situations: Assessing match state and choosing appropriate tactics.

Shot selection: Matching stroke play to game requirements.

Bowling variations: Choosing deliveries based on match context.

Captain's choices: Field settings and bowling changes under pressure.

Key Coaching Points

  • Practice should feel like matches as often as possible
  • Scenarios create purpose and focus in training
  • Modified games maintain engagement while developing skills
  • Decision-making improves through repeated game situations
  • Competitive training builds mental toughness

Drills for Match Simulation

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Gavan Twining Coach, Australia

DESCRIPTION

4 groups of players Coach rolls ball to each group, one at a time, and they have a shot at the 3 stump PUGG. Each group has to hit the 3 set of stumps before they go onto throw at the next set Once they hit each set of stumps/PUGG, they finish the game by hitting the football off the cone in the middle First group to get all the hits - 5 - is the winning team

COACHING POINTS

Attack the ball Replace feet and stay low in the throw Follow the ball after throwing to keep momentum at the target

This practice has no coaching points

PROGRESSION

This practice has no progressions

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MORE COMMUNITY Ground fielding-and-throwing DRILLS

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