
Autobots (attackers) must try to defeat the Deceptacon(s). Set out a large area and have Autobots dribble their ball and chase down the Deceptacon. Autobots must perform a ground pass to hit the Deceptacon. The Deceptacon loses a limb each time they are hit until after they have been defeated after losing both arms and legs. Any passes above the knee do not count as that is deemed a poor ground pass and also dangerous. Alterations are to use more than 1 Deceptacon depending on the number of players. Rotate Autobots and Deceptacons.
Close ball control Turning with the ball Accurate ground passes Correct dribbling techniques Correct passing technique Awareness
This practice has no coaching points
This practice has no progressions
The 2026 World Cup is nearly upon us. Here is Sportplan's preview for the tournament on who we think is going to do well and which teams to look out for.
Discover our new Coaching Trends section - in-depth articles covering the latest tactics, techniques and innovations across Football, Hockey, Cricket, Rugby, Netball, Basketball, Tennis, Handball and Volleyball.
Save yourself a scare this Halloween and ensure your session runs smoothly. No chaos, no fright, just structure.