Rugby | Warm Up Drills

Prepare players with dynamic, rugby-specific warm-ups.
Session Starters All Levels All Ages
Why These Drills Work
Injury Prevention
Prepare bodies for contact with progressive, rugby-specific movements.
Skill Integration
Combine warm-up with handling, footwork, and decision-making.
Contact Prep
Build up to contact gradually with appropriate progressions.

This category focuses on dynamic warm-up activities that prepare players for rugby training.These activities help prevent injuries while integrating core rugby skills.Perfect for starting any training session, essential before contact work.Ideal for coaches who want safe, efficient warm-ups that prepare players properly.

HOW TO USE THESE DRILLS...

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Rugby Warm Up Drills CATEGORY

Scoring Zones

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defense. Nominate a Scrum Half for each team. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must go to ground, present the ball, two of their teammates ruck over (staying over the ball), and the Scrum Half moves the ball for the next phase of attack.The defence must commit three players to every ruck, or risk an infringement which will see tem pushed back ten meters. The ball must be moved from the ruck within 5 seconds. Make sure that the defense is employing your defensive pattern around the ruck.  Throughout the game the coach call the point of attack e,g, attack RED ZONE or Zone 2. The coach can also call the scoring zone, Score At Zone Yellow or Zone 3. As the game progresses have the players call the point of attack, and the scoring zones - but they must do this early and they must committ to that attack for a period of time. Have attacking players do what they normally would at the ruck. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! On a mistake or after a period of time, turn the ball over so that both teams get time in attack and defence. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you!

Warm Up

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