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Catching is the skill that converts bowling pressure into wickets. A dropped catch not only costs the wicket but can demoralise bowlers and lift opposition batters. Elite teams invest significant practice time in catching drills across all positions and situations.

High Catching Technique

Dealing with skied balls:

Early positioning: Getting under the ball quickly to make final adjustments.

Hands position: Creating a basket with fingers pointing up for balls above the head.

Watching into hands: Tracking the ball all the way into the catch.

Calling: Clear communication to avoid collisions and confusion.

Slip Catching Fundamentals

Ready position: Low stance with weight forward, hands together.

Soft hands: Absorbing the ball rather than snatching at it.

Reaction time: Watching the edge, not the release point.

Lateral movement: Covering ground to both sides efficiently.

Close Catching Positions

Short leg: Low stance, quick reactions to bat-pad chances.

Silly point: Protecting the face while maintaining catching readiness.

Gully: Wider position requiring lateral diving ability.

Leg slip: Reading the ball off the bat for deflections down leg.

Outfield Catching

Ground coverage: Running to get under high hits to the boundary.

Sliding catches: Safe technique for diving forward or sideways.

Over-the-shoulder: Catching while running away from the wicket.

Boundary awareness: Knowing where the rope is without looking.

Key Coaching Points

  • Catching practice should be part of every training session
  • Position-specific drills develop specialist catching skills
  • Soft hands prevent spilled catches at slip
  • Communication prevents collisions and dropped catches
  • Mental preparation helps players stay focused for long spells

Drills for Catching Development

VIEW ALL CATCHING DRILLS

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Tom Reeve Coach, England

DESCRIPTION

Split into groups of 5 or 6. Each group needs a bat, a ball, a set of stumps and two cones. Each player is scoring for themselves. Each player gets 1 over (six balls) to score as many runs as they can. Each player starts on 10 runs, every time they hit the ball the get 1 run, they also get a run for each time they manage to run between the two sets of cones, 1 for each. Each wicket lost either caught, bowled or run out is -3 runs Make sure everyone rotates round after every over, so the batter, the wicket keeper and the bowler changes. You can use a number system or set rotation for younger groups to make it fair.

COACHING POINTS

Bowling with straight arm if possible, underarm is ok if are really struggling. Fielders can choose their positioning. can they think where the ball is regularly being hit. Can they throw the ball to the wicket keeper instead of running it in. Can the batter choose well when to run - what do they do if it goes straight to a fielder? What about if they hit into a space. Wicket keepers, can they remember the ready position? Do they follow the ball by going sideways and watch the ball into their hands?

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PROGRESSION

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