During a game of touch in a grid sized 30 x 30 metres the coach can choose to call blitz, drift or cover at any breakdown.
Upon hearing the call the defenders must run and touch the relevant line before running back to rejoin the game.
When the defenders are running to touch their line the attackers must turn their back on the defenders and give the ball to the coach. When the defenders are almost back in position the coach should roll the ball back to the attackers to restart the game.
The coach can later develop the game by introducing a visual clue to the defenders, instead of an audio cue, thus forcing the attackers to react to an unknown type of defence.
This game is excellent for visual acuity and learning how to attack differing defensive alignments.
Spaces will be created by the leaving defenders, which the attackers have to identify, decide on the appropriate action, and then attack.
This game also promotes identifying and attacking space, communication and handling.
You can also give individual players numbers to make more attackers versus fewer defenders (especially relevant for cover defence.
Key Points:
Look-Think-Do Process
Visual Acuity (looking for space)
Spatial awareness
Highlighting defensive systems and learning to attack appropriately and decision making.
in more ways than one
in more ways than one
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