Community | Running between the wickets drill

February 2026 Sportplan Coaching

The gap between training and match performance narrows when practice replicates game conditions. Match simulation training combines technical work with tactical decision-making, pressure management, and competitive scenarios. This approach develops players who can transfer practice skills into match situations.

Creating Match Conditions

Replicating game pressure:

Scoreboard pressure: Setting targets and scenarios that demand specific performance.

Time constraints: Creating urgency through limited overs or time.

Consequences: Meaningful outcomes for success and failure in practice.

Crowd simulation: Adding noise and distraction to build concentration.

Scenario-Based Practice

Chasing targets: Required run rates and wickets in hand scenarios.

Defending totals: Death bowling practice with specific runs to defend.

Powerplay practice: Batting and bowling in field restriction periods.

Partnership building: Batting together under various match situations.

Modified Games

Pairs cricket: All players bat and bowl with cumulative scoring.

Continuous cricket: Fast-paced games with immediate transitions.

Last man stands: Pressure finishing with the tail.

Diamond cricket: Adapted format for smaller groups and spaces.

Decision-Making Development

Reading situations: Assessing match state and choosing appropriate tactics.

Shot selection: Matching stroke play to game requirements.

Bowling variations: Choosing deliveries based on match context.

Captain's choices: Field settings and bowling changes under pressure.

Key Coaching Points

  • Practice should feel like matches as often as possible
  • Scenarios create purpose and focus in training
  • Modified games maintain engagement while developing skills
  • Decision-making improves through repeated game situations
  • Competitive training builds mental toughness

Drills for Match Simulation

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Deon Heunes Coach, South Africa

DESCRIPTION

Required 11 or more players. 4 fielders at Mid Wicket, 4 fielders at Cover, Wicket keeper at the wicket. Two batsman in full kit with bat at either end of the pitch. 1) Coach hits the ball on the ground to Mid On. 2) Batsman starts running for a single crossing and getting to the popping creese as fast as possible sliding in the bat as they are comming in. 3) Feelder at Midwicket recovers the ball and throws at the stumps trying to get the batsman out. 4) After the ball passes the wicket the batsman sets off for a second run. 5) Fielder at Cover Backs up and stops the ball. Fielder then returns the ball to the Wicket keeper, trying to run the batsman out befor he can get in. Fielder at Midwicket then falls in behind fielder at Cover and Cover fielder runs around the wicket keeper to Midwicket. This is repeated untill fielders have rotated twice, then change the batsman and start over. Every successful run taken is a point and every out is minus 1 point for the batsman. Batting pair with the most runs at the end wins.

COACHING POINTS

Good for: Running between wickets. Use pick up, turn throw thechnique for midwicket fielder. Use long barrier technique for Cover fielder

This practice has no coaching points

PROGRESSION

This practice has no progressions

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