Three players with a ball start in the grid furthest away from the goal with one defender in the first grid and one defender in the second grid.
The practice is for the 3 players to progress through the 2 grids and score a goal.
Defenders can only defend inside their own grid.
It is important that the 3 players play very controlled and do not lose possession
If the strikers are finding it too easy to progress through the grids you can introduce a time limit, such as 10 seconds, in which they must successfully pass the ball from one grid to the other.
Lastly you can allow the defenders to track back but only once the ball has left their grid.
in more ways than one
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.