
Dos grupos. Se asignan numeros a cada equipo. El entrenador dice dos numeros y dichos jugadores reprentados por ellos debe correr hacia en ultimo cono e ingresas al cuadrado. El primero que toma la pelota sale del circulo y se juega el 1 vs 1. VARIANTE: 1- El equipo que gana la pelota, puede sumar un jugador mas, pero solo el jugador que habÃa tomado la pelota en primera instancia puede hacer el gol.
Premiar las posturas en el circulo. Premiar la movilidad con la curva del palo en el piso para tener mas reacción.
This practice has no coaching points
This practice has no progressions
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.