
1 attacker, 1 defender, 2 feeders, 1 ball Players to find a box-like area on the floor Attacker has to get free using a change of direction and angled drives to recieve the ball Defender needs to mark the attacker tightly to make it as game-like as possible Feeders remain static and can pass between themselves to give the attacker more time to get free Attackers must recieve the ball 5 times cleanly, then the workers and feeders can switch
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.