Decision Making Group Drill

August 2026

Ask a club coach what their defensive system is and the answer is almost always the same: mark your player, work hard, get a hand over. That is a perfectly good default. The problem comes when it is the only thing a team knows, because some opponents are simply better at one-on-one than you are.

A zone changes the question. Instead of asking your defenders to win individual contests they might lose, it asks them to protect space and force the ball into areas you want it to go. Against a team with a dominant attacking pairing, or one that lives on quick front-cut feeds, it can turn a game.

When a Zone Is the Right Call

Use a zone when you are being beaten individually rather than collectively. If your goal defence is losing a physical battle every centre pass, moving to a zone stops that contest from deciding the game.

It also works well against a side that moves the ball fast down one channel, or one that relies on a single feeder. A zone congests the space in front of the circle and forces the ball wide or backwards, which slows everything down.

Equally, know when not to. Against a patient team with good long passing and a shooter comfortable at distance, a zone can simply hand them time and space. A zone is a tactical choice, not a hiding place.

The Principles That Make It Work

A zone is not standing still. Every player has an area of responsibility, but the whole shape slides together as the ball moves. If one defender chases and the others do not adjust, the zone has a hole in it and the ball goes straight through.

Communication is the difference between a zone and a mess. Players have to call the ball's position, call handovers as an attacker moves from one area to another, and call when the shape needs to compress or expand.

The hands matter more than the feet. In a zone, defenders are often a metre or two off their player rather than tight to them, so pressure has to come from arms over passing lanes rather than from body contact.

Building It in Training

Step One: Start without attackers. Walk the shape through, ball in hand, moving the ball around the court so players feel how far and how fast the whole unit slides.

Step Two: Add passive attackers. Let the attacking side move the ball but not attack the space, so defenders can practise the slide and the handovers without panic.

Step Three: Name the trigger. Decide as a squad when the zone goes on, whether that is from a centre pass, after a goal, or on a call from the captain, and rehearse the switch itself.

Step Four: Coach the handover. The moment an attacker crosses from one defender's area to another is where zones break down. Drill that specific moment on its own.

Step Five: Play it live and lose a few. A zone will leak goals while it is being learned. Give it a full quarter in a practice match rather than abandoning it after two possessions.

Key Coaching Points

  • Use a zone when you are losing individual contests, not as a general default.
  • The whole shape slides together; one player chasing the ball breaks the system.
  • Constant communication about ball position and handovers is non-negotiable.
  • Pressure comes from hands over passing lanes rather than close body contact.
  • Rehearse the switch into the zone as its own skill, with an agreed trigger.
  • Give it time in practice matches, because a new zone always leaks before it holds.

Recommended Drills

VIEW ALL ZONE DEFENCE DRILLS

Frequently Asked Questions

Is a zone legal in netball given the obstruction rule?

Yes. Defenders in a zone are usually further from their opponent than in one-on-one marking, which if anything makes the three-foot distance easier to respect. The rule to watch is defenders drifting in to contest without re-establishing distance.

What age can players start learning a zone?

Once players reliably understand their own position and can communicate under pressure, which for most is around the upper junior age groups. Below that, one-on-one defending teaches the individual skills a zone later depends on, so there is no rush.

How do we switch out of a zone if it is not working?

Have an agreed call and practise it. Switching systems mid-game is a skill in itself, and a team that has only ever rehearsed going into a zone will get caught halfway between two systems when they try to come out of it.

Sharon Baker Coach, England

DESCRIPTION

With 6+ players around the outside and one working player in the middle. There is just 1 player around the outside without a ball. The attacking players always run through the middle to then drive in a straight line towards any post with a ball. They then turn to send the ball to the post without the ball, before returning back through the middle to get a pass from another post with the ball. The player must not work in a pattern, always driving through the middle with a sharp change of direction, but they should be able to remember where the free player is in relation to their next ball, so should be turning appropriately and able to sight and release the ball quickly. Ask for 10 consecutive passes without a ball being dropped. Note: It may be that player needs to take a swap out and return to try again (you want this done at a full pace so if unsuccessful and fatigued, they should take a break and try again rather than persevering at half pace) Progessions: Have 2 attacking players in the middle with 3 posts without the ball (will need 9+players) Add in a defender

COACHING POINTS

Sharp changes of direction as run through the middle. Strong drive towards the ball. Are they making good decisions about which post they want to receive a ball that supports their quick turn and release to the "free" post? It's important they do one job at a time! So hard drive and good secure hands-on ball; turning (in the air), landing balanced, feet towards where they are passing ball next. If they don't execute one part well, it impacts the delivery of the next. When you progress with an additional attacker and defender, the player also needs to recognize when something is no longer "on" and be able to adjust the decision.

This practice has no coaching points

PROGRESSION

This practice has no progressions

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